TABLE OF CONTENT
ABSTRACT 2
1. INTRODUCTION 3
1.1. What Is Multimedia 3
1.2 Definition Of Teaching And Learning 3
1.3 Scope Of Discussion 3
1.4 History Of Using Computer In Education 4
1.5 Multimedia And Information Technology 4
2. COMPARISON BETWEEN TRADITIONAL AND MODERN EDUCATION 5
2.1 Traditional Learning Model 5
2.2 Modern Multimedia Teaching And Learning Model. 6
Figure 2: Modern Multimedia Teaching and Learning Model. 6
3.0 MULTIMEDIA IN LEARNING AND TEACHING PROCESS 7
3.1 Why Multimedia 7
3.1.1 Reduced Duration of Learning 7
3.1.2 Cost Reduction 8
3.1.3 Fair And Consistent Learning. 8
3.1.4 Flexible 8
3.1.5 Cognitive Stimulation 8
3.2 Usage Of Multimedia In Learning And Teaching 8
3.3 Components And Infrastructure For Learning Using Multimedia 9
3.3.1 Computers And Software 9
3.3.2 Infrastructure 10
3.4 Impact Of Multimedia On Teaching And Learning 10
3.4.1 Presentation 10
3.4.2 Interaction 11
3.4.3 Structure 11
4 FUTURE MULTIMEDIA IMAGINATION 12
5 CONCLUSION 13
6 BIBLIOGRAPHY 14
MULTIMEDIA IN TEACHING AND LEARNING
ABSTRACT
In the new revolution and new millennium with full of innovation in technology, it is good for educators to make valuation regarding new development of technology in multimedia. Furthermore to understand the effect of multimedia on teaching and learning, this paper will discuss the rational on using multimedia to improve teaching, learning and also presentation. Hopefully, with this innovative approach, users can be more focused and can sustained the understanding of the delivered message. Learners can benefit from multimedia by enjoying learning intuitively, independently or socially. On the other side, students will get advantage from multimedia and enjoying the learning process independently and naturally. Properly used multimedia in education can increase communications and understanding. It also will greatly enhance the concept of learning.
By using the new multimedia technology, it can maximize the understanding
in subject matter. Since the scope of this topic is fairly wide, the following
discussion will only focus on history of using computer, the difference
between traditional and modern teaching and learning, reasons on using
multimedia in education, factors contributing in the usage of multimedia,
infrastructure component of multimedia and future imagination for multimedia.
1. INTRODUCTION
1.1. What Is Multimedia
The term multimedia is often heard and used widely such as, multimedia
super corridor, computer multimedia, multimedia software and etc. Multimedia
can be defined as:
(i) An interactive communication process based on computer that combines
with text, graphic, sound, animation and video (Shuman, 1998).
(ii) A combination of more that two different media such as text,
graphic, sound, animation and video (Collins et al, 1997).
With reference to the definition given above, we can conclude that multimedia is a combination of text, sound, animation, still and moving photo and graphic interactively in computer.
1.2 Definition Of Teaching And Learning
According to Bates (2000), teaching and learning is part and parcel
of education. Learning consists of two elements, what is the kind of learning
and also skills that applies to the job. Both elements act as mirror for
education.
1.3 Scope Of Discussion
As we know, the topic of multimedia in teaching and learning are very
broad. Due to certain constrains, this paper will only cover overview on
history of using computer, the different between traditional and modern
teaching and learning, why using multimedia in education, factors need
to be considered in using multimedia, infrastructure component of multimedia
and future imagination for multimedia.
1.4 History Of Using Computer In Education
Although the revolution in computer industry started in 1937, when
the digital computer was developed by John V. Atanasoff together with his
assistant named Berry Clifford (Shelly et at., 1995), the computer used
in schools only started during the “Micros in Schools Scheme” in 1981 (Collin
et al., ibid). Since then, computers were widely used in various
fields such as education, industry, manufacturing, business, agricultural
and in all aspect of routine daily transaction.
In Malaysia, according to the writer’s experience (who started joint school since 1961 and until now is still learning) finds that teaching aids in schools are still using some traditional instruments such as, chalk and black board; white board with marker; overhead projector and slide. The use of computer and multimedia in teaching and learning is very minimum. This situation seems to be not much different and most of the schools are still maintained the traditional style of teaching. Exercise books still play important parts, which replace papan selit in early 1960. Still now computer is not yet totally replaced exercise books or textbook but it will come soon in the era of e-book.
1.5 Multimedia And Information Technology
Changes in the world of information technology give the opportunity
for the fast acceleration of multimedia in various phases and forms. According
to Khoo (1994), Compared to the personal computer revolution of the 80s,
the multimedia revolution has escalated to the extent that it will transform
computing and create a colossal impact on those who depend on information
for survival. Primarily, multimedia that makes up digital media capable
of generating video, audio effects, visual and also animation, can make
learning better and giving good experience to the learner.
2. COMPARISON BETWEEN TRADITIONAL AND MODERN EDUCATION
Basically, traditional education is mainly dependent on teacher’s knowledge
and directly delivered to the student. In the traditional education model,
teachers are totally responsible in getting the knowledge, which later
transferred to student. Innovation in multimedia allows educators to be
just facilitators, point of reference and no more as sole information sources.
According to the author’s observation, traditional and modern educational
model can be shown as follows.
2.1 Traditional Learning Model
Figure 1: Traditional Learning Model
Form the above diagram, it can be seen that knowledge acquisition is dependent on instructors. Teachers are responsible in conveying the information. The main drawbacks when teachers use this method are the lack of information sharing and limited source of information.
These limitations will results in learning be restricted to limited environment and thus, impedes the development of knowledge. Most of the information gathered by students are also depended solely on knowledge that teachers have and modes of learning is confined to the face-to-face interaction, inside a physical classroom.
2.2 Modern Multimedia Teaching And Learning Model.
Figure 2: Modern Multimedia Teaching and Learning Model.
In figure 2 above, information is not only received from one source but also can be obtained from various sources. Sometimes, information gained from the same source by different individuals and sometimes an individual acquired information that other people can not access.
The above learning model is said to design more on sharing of information between instructor and students whereby two way communication take place between both parties. Information retreival is achieved from multi sources and seemed to be borderless. Multimedia is used as a tool to attain information from web pages and Internet.
3.0 MULTIMEDIA IN LEARNING AND TEACHING PROCESS
Learning through multimedia can be adapted to individuals with different
styles and provides rooms for students to evaluate their levels of knowledge
ability before attending real classes or lectures.
3.1 Why Multimedia
Nowadays, users require fast and efficient information retrieval and
communication and with multimedia and its uniqueness enable such task to
be performed. Besides, users would benefits enhanced sound, vision, movies,
videos and many other components within multimedia. Advantages of using
multimedia in learning are outlined as follow:
3.1.1 Reduced Duration of Learning
According to surveys found that, time required for learning is less
with the use of multimedia in teaching technique as compared to traditional
method. According to Khoo (ibid), about 60% of learning durations can be
reduced if multimedia is used compared to traditional method.
3.1.2 Cost Reduction
Cost can be reduced if the same program is used in several session
thus cost per student is greatly reduced. Whilst traditional method may
incur continuing cost especially fixed cost.
3.1.3 Fair And Consistent Learning.
In relation to quality and quantity, the usage of technology will ensure
the learning process can be done with the highest level of consistency
and fairness to students.
3.1.4 Flexible
Desired information can also be retrieved easily with the assistance
of keyboards, mouse and touch screen. Thus, it will offer greater control
to users on where and when the information will be used.
3.1.5 Cognitive Stimulation
Multimedia usage is also claimed to help the development and stimulation
of cognitive processes inside the brain. These thinking processes can be
turned into habit over time. (Papert, 1983)
3.2 Usage Of Multimedia In Learning And Teaching
The usage of multimedia in both learning and teaching should be able
to increase the quality and flexibility of those processes. In order
to attain that objectives, several issues need to be considered, especially
on how to satisfy customers or target group. Some of the issues raised
are;
· What are the teaching processes desired by students?
· What are the best suited technologies available for usage?
· What are the informations that we want to teach to students?
· What are the best approaches in face to face learning?
After then only we can devise approaches in learning. Certain approaches
in teaching and learning using multimedia can be implemented according
to steps listed below
§ Developing multimedia program in certain aspects that focused
on curriculum that is posed difficulty for students.
· Use of Internet if the class is too big.
· Subjects are being delivered via Internet.
Based on writer’s experience, the effectiveness of learning is not entirely depending on technology, but also on other factors such as content of the subjects, suitable learning method between teachers and students either by using textbooks, video conferencing or simulations.
3.3 Components And Infrastructure For Learning Using Multimedia
Before the multimedia technology can be used successfully in learning,
it needs support from several components such as computers, software and
infrastructure.
3.3.1 Computers And Software
Computers are part of the components that cannot be separated from
multimedia teaching and learning. This is because, computers are the equipments
that will be used to combine sound, graphic, video, text and animation.
According to Rao et al, (1991), usage of computers can happen in two ways
either through computer managed learning (CML) or computer assisted learning
(CAL).
Another issue that needs to be monitored is regarding the use of notebook that plays an important role in real life. This is because, it is quite impossible to carry around a desktop computer, as it is quite big and bulky. Nowadays, there is also multimedia software that is being used only by itself and is called multimedia computers.
3.3.2 Infrastructure
Infrastructure is also one of the component that connect the networks
of communication in classroom and Internet. However, the question arise
is on how to identify the best infrastructure if the learning is to be
conducted in classrooms that require eye-contact or in web sites that need
random time for accessing the contents. All these need to be considered
to ensure that it can be implemented and meeting the objectives required.
Therefore, we need to have specialists in identifying the actual requirements
that can satisfy everybody. The infrastructures prepared need to
be suitable and adequate and the allocations for maintenance also need
to be prepared.
3.4 Impact Of Multimedia On Teaching And Learning
The impact of multimedia technology can be assessed in few ways and
some of them are listed below;
3.4.1 Presentation
As being stated previously, multimedia is a combination of text, audio,
graphic, animation and also video. Thus, the presentation of information
will definitely be more effective as compared to normal presentation of
text or sound only. It also enables users to present information in many
different ways.
Apart from that, multimedia application design will also give space
to students to understand faster as compared to traditional method. Students
are also getting clearer picture in virtual learning process with the multimedia
technology.
3.4.2 Interaction
In the interaction point of view, students are expected to interact
with the equipments though web sites, drawings, speaking and other means.
All these can be done by moving the mouse or clicking on active buttons
only. The only main concern here is to develop a user-friendly interface.
In real interaction with the required sites, students can accidentally surf the wrong information sites or visiting other irrelevant sites. However, this is still can be considered as part of the indirect learning process.
3.4.3 Structure
With the use of multimedia, teachers can develop a structured design
between text and presentation where structure is controlled according to
needs and specification of respective individuals. For an example, an individual
who does not require any specific information can skip that information
to another or go back to previous ones without having to go through unrelated
pages.
4 FUTURE MULTIMEDIA IMAGINATION
When facing the future, situations are always being related to uncertainties.
The same scenario is also being faced by the future of multimedia. Writer
has imagined that the components of multimedia for the future will not
be completed if there is only combination of text, sound, video, animation
and graphic. It also require another important component and that is the
creation of smell that can be recognized by those who are disabled like
the blind, dumb and deaf persons.
According to the author’s imagination future of multimedia teaching
and learning that will be use, can be shown as follows.
Figure 3: Future Multimedia Imagination Model
Through this model as shown in figure 3, special student (blind, dumb
and deaf) still can observe through smelling. Each letter smell differently
and they could distinguish it. For example, the phrase “WHAT IS YOUR NAME?”
the
student sense the smell for each letter differently and arrange into word
then to a sentence. It is not impossible for them to be trained to identify
the specific smell presented to them. This is because, even in today situation,
we are managed to teach computer through software to identify something
via neural network and also artificial intelligent. Training humans to
smell what is produce by computers and to have knowledge it is something
that is attainable and not impossible. This is because in the Quran says
“ WE HAVE INDEED CREATED MAN IN THE BEST OF MOULDS” (surah AL-TIIN, sentence
4).
5 CONCLUSION
In a nutshell, there are so many advantages in using multimedia in
learning and teaching. All that can be achieved by fully utilized the interactivity
of multimedia itself. Usage of multimedia also can greatly reduce the element
of text only or speaking only method of conveying information. Multimedia
also offers customized learning to suit individuals as it has many components
that can transmit information.
However, the success of using multimedia in learning is not only on the ability of designing systems, equipment and costing, but the most important element is the ability for teachers to utilize computes.
Based on findings by Nor ladah et al., (1995), there are still many teachers who are illiterate on how to make use of computers in class. Therefore, the nationwide development of multimedia in Malaysia will take some time to materialize. Furthermore, limited costs, old equipments like overhead projectors that are still greatly in use at higher learning institutions are the main contribution to the slow acceptance of multimedia in education.
6 BIBLIOGRAPHY
Bates Tony (2000), Teaching, Learning and the Impact of Multimedia
Technologies, Educause Review, September/Oct 2000, 35(5), 38-44.
Khoo, C.C. (1994). Interactive multimedia for teaching, learning and presentations. http://cleo.murdoch.edu.au/gen/aset/confs/iims/94/km/khoo.html
Collins J., Hammond, M., and Wellington, J., (1997). Teaching and Learning with Multimedia. New York: Routledge
Cunningham, D.J and Brown, A.R., Multimedia in teacher education http://cleo.murdoch.edu.au/gen/aset/confs/iims/94/bc/cunningham.html
Infrastructure for Multimedia Teaching and Learning,
http://pc65-11.pb.unimelb.edu.au/av//ts/DoingIT.htm
Nor Iadah Yusof, Norita Md. Norwawi & Huda Hj. Ibrahim (1995). Multimedia dalam Pengajaran dan Pembelajaran, Kertaskerja dibentangkan di Seminar Komputer dalam Pendidikan 1995 “Multimedia in Action” di Institut Perguruan Aminuddin Baki Jitra, Kedah, 10-11 Oktober,1995.
Papert, S. (1993) The Children's Machine. New York: Basic Books.
Rao, G.S., A.K., Zoraini Wati Abas, dan Wan Fauzy Wan Ismail (1991), Pelajaran Berbantukan Komputer, Petaling Jaya; Penerbitan Fajar Bakti Sdn. Bhd.
Shuman, J.E. (1998), Multimedia in Action, USA: Thomson Publishing Inc.
Surah AL_TIIN sentence 4, Al-Quran
Using multimedia in Teaching and Learning,
http://www.iim.uts.edu.au/using/mmintl.shtml
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